Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Oct 15, 2008, 12:34 PM // 12:34   #61
Lion's Arch Merchant
 
Join Date: Dec 2006
Location: Holland
Guild: LoD
Profession: P/W
Advertisement

Disable Ads
Default

Depends on the build I'm running and the function of the elite, say if I'm running a d-slash build for my warrior it's on 5th slot (enduring, FGJ, enraging, flail, D-slash) etc.
idicious is offline   Reply With Quote
Old Oct 15, 2008, 12:50 PM // 12:50   #62
The 5th Celestial Boss
 
Cebe's Avatar
 
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
Default

It's skill and build dependant. Depends how I want to use the build and where on the bar it's most convenient for me to have it.

I usually place energy management elites in slots 1 or 2, such as Offering of Spirit, Ether Renewal, Spirit Channeling and Healer's Covenant. For builds where I don't use such an elite I place the elite wherever it best fits, eg Elite attacks in Assassin chains.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
Cebe is offline   Reply With Quote
Old Oct 15, 2008, 02:03 PM // 14:03   #63
Nothing, tra la la?
 
Shadowhaze's Avatar
 
Join Date: Oct 2007
Default

Depends on what I'm using and the profession. But usually I put them in slots 1-4. Monk generally 1 if it's a major heal/prot. Others I pop them in how they'd best fit in the build for me (ex. - Barrage I might put on 2 or 3 and put Splinter and maybe another before that one.).
Shadowhaze is offline   Reply With Quote
Old Oct 15, 2008, 02:19 PM // 14:19   #64
La-Li-Lu-Le-Lo
 
Faer's Avatar
 
Join Date: Feb 2006
Default

Slot 7 or 8. Activated by Q or A, respectively.
__________________
Stay Breezy
Faer is offline   Reply With Quote
Old Oct 15, 2008, 02:22 PM // 14:22   #65
Desert Nomad
 
Phaern Majes's Avatar
 
Join Date: Sep 2005
Location: Anywhere but up
Guild: The Panserbjorne [ROAR]
Profession: R/Mo
Default

Usually in the first 3 slots. Some exceptions for the utility type elites. I'll usually throw those in 7 or 8.
Phaern Majes is offline   Reply With Quote
Old Oct 15, 2008, 03:30 PM // 15:30   #66
Wilds Pathfinder
 
Join Date: Sep 2007
Profession: A/E
Default

Quote:
Originally Posted by Arkantos View Post
Depends on what skill it is. I usually keep my skill bar organized.
This.
I generally place my elite in the order im going to use it.
Like on a war I place my skills based on adrenaline cost so my elite will be in the 4th 5th space. Monk its usually in the first slot because its the one I use most(unless im using HB then its in the last slot.)
Hailey Anne is offline   Reply With Quote
Old Oct 15, 2008, 03:39 PM // 15:39   #67
Krytan Explorer
 
Just.nl's Avatar
 
Join Date: Nov 2007
Location: The Netherlands, Noord-Brabant
Guild: Mu-Tants [MU]
Profession: Me/
Default

Depends on what build i use..
Normally i take a build from 'Great' from PvX-wiki. I never change it, i just get used to play with it and its getting normal. If you change you maybe dont make the good combination.
Just.nl is offline   Reply With Quote
Old Oct 15, 2008, 03:48 PM // 15:48   #68
Forge Runner
 
Kusandaa's Avatar
 
Join Date: Jul 2006
Profession: N/Mo
Default

I try to follow the following "rules":

- Anything spammable goes in 1. If it can be echo'ed, then echo in 1, elite in 2. Or Splinter in 1, Barrage in 2. If I run a Mark of Pain B/p, Barrage still remains 1 'cause I can spam it mindlessly while casting MoP on 4, interrupt with 2-3, speed boosts with 5. But I always use MoP before Barrage.
- Anything that I can maintain for a while (20+ seconds) such as Healer's Boon and Elemental Attunement goes in 7 or 8.
- If the elite has to be chained or requires adrenalin, usually goes in slot 3, 4 or 5, depending on the combo.
- If I run I try not to set my "best" running skill to 1. I used to run Charge! on my warrior to run (I run with my sin or derv now) and it was usually 3 or 4, since 1 to 3 were mostly either other running skills (Sprint comes to mind) and a def skill (Heal Sig, Endure Pain, hex removal). Kinda kept that on my derv and sin... (VoS usually on 4 or 5 'cause I can focus on using Dash/Dark Escape on 1-2, have other useful ench/stances on 3 or 4...).
Kusandaa is offline   Reply With Quote
Old Oct 15, 2008, 05:33 PM // 17:33   #69
Alcoholic From Yale
 
Snow Bunny's Avatar
 
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
Default

It matters per elite.

For twitchy elites, like Shield of Deflection, I put it on 3, where on my WoH bar Infuse would be. Pblock, Magebane, elites requiring reflex/twitch go on 3.

Condition removal for me is always 8, so RC is 8.
Everything else on 1.
Snow Bunny is offline   Reply With Quote
Old Oct 15, 2008, 05:39 PM // 17:39   #70
Desert Nomad
 
payne's Avatar
 
Join Date: Apr 2007
Location: england (currently located on the south coast)
Profession: R/
Default

pends on what I'm running:

on my ranger: [broad head arrow] always at #2
[barrage] #3
[burning arrow] < in AB #2

on my PvP monk: [zealous benediction] #4
[word of healing] #2
payne is offline   Reply With Quote
Old Oct 15, 2008, 05:51 PM // 17:51   #71
Academy Page
 
Join Date: Oct 2008
Location: Texas
Default

Always depends on the build I'm running, usually where it will have the most synergy. First or Fourth slot. On my rit, sine he usually uses Offering of Spirit in PvE, slot 7 right next to my res.
Secksy is offline   Reply With Quote
Old Oct 15, 2008, 05:53 PM // 17:53   #72
Jungle Guide
 
Kashrlyyk's Avatar
 
Join Date: May 2005
Default

Most of the times in slot 8.
Kashrlyyk is offline   Reply With Quote
Old Oct 15, 2008, 06:48 PM // 18:48   #73
Forge Runner
 
FengShuiDove's Avatar
 
Join Date: Sep 2007
Guild: Trinity of the Ascended [ToA]
Profession: A/
Default

Depends on the build. If possible, it's #2. In general, my most spammable or most used skill is slot #2. In a WoH bar that's my #2, Wounding Strike on my Critscythe is #2, Offering of Spirit on my Spirit Spammer is #2, etc. My "maintained" enchantments or buffs are usually 7-8 depending on if I bring a res. HB would be #7 on my bar as would any attunement.
FengShuiDove is offline   Reply With Quote
Old Oct 15, 2008, 06:54 PM // 18:54   #74
Forge Runner
 
Alleji's Avatar
 
Join Date: Jan 2006
Default

I place the elite based on what role it fills in the build. If the elite is just a generic attack-type skill (anything from eviscerate to cripshot) would be in slot 1.

I usually have interrupts in slots 4 and 5, so if I'm playing Pblock it would be in slot 5.

Basically, it's highly variable.
Alleji is offline   Reply With Quote
Old Oct 15, 2008, 06:55 PM // 18:55   #75
Forge Runner
 
snaek's Avatar
 
Join Date: Mar 2006
Profession: N/
Default

slot#7 always no matter wut even if it doesnt make sense i dont care wutever its goin on 7

this skill bar looks seksy as hell:
[executioner strike][frenzy][shock][res sig][bull's strike][rush][eviscerate][disrupting chop]
snaek is offline   Reply With Quote
Old Oct 15, 2008, 06:56 PM // 18:56   #76
Desert Nomad
 
wilebill's Avatar
 
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
Default

I always put my Elite in the Xunlai Chest so it doesn't take up room on my bar.
wilebill is offline   Reply With Quote
Old Oct 15, 2008, 07:38 PM // 19:38   #77
Desert Nomad
 
Join Date: Sep 2006
Location: Québec
Guild: Legacy of Angels [Halo]
Profession: E/
Default

Depends on the elite, interupt skill (regardless of elite or not) are always 1 and 2. So if my elite if Magebane Shot it will probably be 1. If the bar has no interupt and I am a caster it goes in slot 1 same for melee except assassin because of the skill chain configuration. Warrior might have an interupt in slot 1 and then my elite in slot 2.

Gah, it really depends and since I play pretty much all profession (except rit) it would take me too long to describe all the situations. Lets just say general rule slot 1 or 2.
Molock is offline   Reply With Quote
Old Oct 15, 2008, 07:40 PM // 19:40   #78
Desert Nomad
 
Esprit's Avatar
 
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
Default

Slot 1 unless it's a non-damage skill on a damage dealing character, such as Elemental Attunement being slot 6 or 7 on my Elementalist.
Esprit is offline   Reply With Quote
Old Oct 15, 2008, 07:52 PM // 19:52   #79
Jungle Guide
 
Join Date: Jan 2007
Location: England, UK
Guild: We Are The One And Only [rR]
Default

Depends entirely on what the skills functionality is as i place condition removals/bigheals/rupts etc etc all in specific places.

However with melee classes it's nearly always slot #1.
fowlero is offline   Reply With Quote
Old Oct 15, 2008, 07:54 PM // 19:54   #80
Wilds Pathfinder
 
komma's Avatar
 
Join Date: Aug 2007
Guild: None
Profession: N/
Default

90% of the time it goes in slot 1.....if i have a pre-cast skill then slot 2. old habits die hard.
komma is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Is there a link to a elite tomes drop bosses best farming builds place? monk of the godss Farming 6 Apr 29, 2008 06:45 PM // 18:45
WTS Elite ritu tome, elite ranger, elite paragon Dna Sell 3 Apr 19, 2008 11:01 PM // 23:01
RazmO- Guild Recruitment 0 Feb 03, 2008 10:13 AM // 10:13
Best place to farm elite rit tomes? niek2004 The Campfire 22 Dec 05, 2007 03:19 PM // 15:19
best place to farm non-elite monk tomes RainwalkerC Monk 3 Jun 24, 2007 03:51 AM // 03:51


All times are GMT. The time now is 08:36 AM // 08:36.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("